Difference between revisions of "Deep Blue"

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[[Category:Characters]][[Category:Tertiary Characters]][[Category:Robots]][[Category:Technology]]
[[Category:Characters]][[Category:Tertiary Characters]][[Category:Robots]][[Category:Technology]]
[[Image:Deep Blue.jpg|right|thumb|Deep Blue]]
[[Image:Deep Blue.jpg|right|thumb|Deep Blue]]
'''Species''': [[Robot]]<br />
'''Species''': [[Robot]]<br />
'''Planet of Origin''': [[Earth]]<br />
'''Planet of Origin''': [[Earth]]<br />
'''Age''': [[Unknown]]<br />
'''First Appearance''': [[Anthology of Interest I]]
'''Voiced By''': [[Unknown]]<br />
'''First Appearance''': [[Anthology of Interest I|"Anthology of Interest I" (0ACV00)]]


==Biography==
==Biography==
'''Deep Blue''' was a chess-playing computer developed by IBM and seen on the Futurama episode "Anthology of Interest I" as the summer intern of the Vice-Presidential Action Rangers.
'''Deep Blue''' was a chess-playing computer developed by IBM and seen on the Futurama episode [[Anthology of Interest I]] as the summer intern of [[Al Gore]]'s [[Vice Presidential Action Rangers]].
The computer system was the first machine to win a chess game against a reigning world champion (Garry Kasparov) under regular time controls. The project was started as "ChipTest" at Carnegie Mellon University by Feng-hsiung Hsu; the computer system produced was named Deep Thought after the fictional computer of the same name from The Hitchhiker's Guide to the Galaxy. Hsu joined IBM (Research division) in 1989 and worked with Murray Campbell on parallel computing problems. Deep Blue was developed out of this. The name is a play on Deep Thought and Big Blue, IBM's nickname. The system derived its playing strength mainly out of brute force computing power. It was a massively parallel, 30-node, RS/6000, SP-based computer system enhanced with 480 special purpose VLSI chess chips. After losing the match, Kasparov said that he sometimes saw deep intelligence and creativity in the machine's moves, which he could not understand. He also suggested that humans may have helped the machine during the match. His argument was based on the fact that other computer programs at that time could not find some of the strong moves that Deep Blue did. Kasparov demanded a rematch, but IBM declined and retired Deep Blue. Deep Blue was seen
The computer system was the first machine to win a chess game against a reigning world champion (Garry Kasparov) under regular time controls. The project was started as "ChipTest" at Carnegie Mellon University by Feng-hsiung Hsu; the computer system produced was named Deep Thought after the fictional computer of the same name from The Hitchhiker's Guide to the Galaxy. Hsu joined IBM (Research division) in 1989 and worked with Murray Campbell on parallel computing problems. Deep Blue was developed out of this. The name is a play on Deep Thought and Big Blue, IBM's nickname. The system derived its playing strength mainly out of brute force computing power. It was a massively parallel, 30-node, RS/6000, SP-based computer system enhanced with 480 special purpose VLSI chess chips. After losing the match, Kasparov said that he sometimes saw deep intelligence and creativity in the machine's moves, which he could not understand. He also suggested that humans may have helped the machine during the match. His argument was based on the fact that other computer programs at that time could not find some of the strong moves that Deep Blue did. Kasparov demanded a rematch, but IBM declined and retired Deep Blue. Deep Blue was seen
===Family===
<!-- Here you should list all family members. Name of family member as a link, then a ',' and then the relationship. 
  Example:
*[[Full Name|Name]], Brother
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==Additional Info==
==Additional Info==
===Trivia===
<!-- Interesting facts here.
  example:
*Fry's first name was changed to Philip as a tribute to the great Phil Hartman. 
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===Quotes===
===Quotes===
<!-- Quotes should begin with a '*', followed by the speaker's name in '''Bold''', then a ':'
*'''Al Gore:''' Not all problems can be solved by chess Deep Blue.
and finally the quote itself. The quote itself should not be in ""s. 
 
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*'''Fry''': No I'm... doesn't.
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===Appearances===
===Appearances===
<!-- List all episodes where the character appears. For the major characters that appear in almost every episode (Fry, Leela, etc), omit this section completely and delete the ===Appearances=== header.
*[[Anthology of Interest I]]
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You've finished the foundation for this character article! No doubt more details can and will be added later, but if you've followed all the instructions in these comments, then you've given the page a great start!
 
Remember, though, that this template is just a base. Feel free to add appropriate embellishments, such as the "Alternate Benders" list on Bender's page, Hermes' Bureaucrat Grade, Farnsworth's Creations, and Zapp Brannigan's Accomplishments & Honors. This is only meant to provide a basic structure around which to build, thus helping to maintain the overall consistency across the Wiki.
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Revision as of 12:56, 13 February 2007

Deep Blue

Species: Robot
Planet of Origin: Earth
First Appearance: Anthology of Interest I

Biography

Deep Blue was a chess-playing computer developed by IBM and seen on the Futurama episode Anthology of Interest I as the summer intern of Al Gore's Vice Presidential Action Rangers. The computer system was the first machine to win a chess game against a reigning world champion (Garry Kasparov) under regular time controls. The project was started as "ChipTest" at Carnegie Mellon University by Feng-hsiung Hsu; the computer system produced was named Deep Thought after the fictional computer of the same name from The Hitchhiker's Guide to the Galaxy. Hsu joined IBM (Research division) in 1989 and worked with Murray Campbell on parallel computing problems. Deep Blue was developed out of this. The name is a play on Deep Thought and Big Blue, IBM's nickname. The system derived its playing strength mainly out of brute force computing power. It was a massively parallel, 30-node, RS/6000, SP-based computer system enhanced with 480 special purpose VLSI chess chips. After losing the match, Kasparov said that he sometimes saw deep intelligence and creativity in the machine's moves, which he could not understand. He also suggested that humans may have helped the machine during the match. His argument was based on the fact that other computer programs at that time could not find some of the strong moves that Deep Blue did. Kasparov demanded a rematch, but IBM declined and retired Deep Blue. Deep Blue was seen

Additional Info

Quotes

  • Al Gore: Not all problems can be solved by chess Deep Blue.

Appearances