Difference between revisions of "Planet Express headquarters"

From The Infosphere, the Futurama Wiki
Jump to navigation Jump to search
(Bot edit: General fixes, etc.)
Line 38: Line 38:


=== Bedrooms ===
=== Bedrooms ===
Since [[Professor Farnsworth]] and [[Cubert Farnsworth|his clone]] live at the Planet Express Headquarters, they have their own bedrooms. The Professor's Bedroom is first seen in "[[The Lesser of Two Evils]]", and later again in ''[[Bender's Game]]''. Cubert's bedroom has so far only been seen in "[[A Clockwork Origin]]". It is also possible that [[Scruffy]] lives at the Planet Express Headquarters, since it is shown that he has a bed in "[[The Prisoner of Benda]]".
While the rest of their crew live in their own apartments, houses and dumpsters, [[Professor Hubert J. Farnsworth|the Professor]] and his clone [[Cubert Farnsworth|Cubert]] live at the Planet Express Headquarters permanently. The Professor's bedroom is first seen in "[[The Lesser of Two Evils]]", and later again in ''[[Bender's Game]]''. Cubert's bedroom was first seen in "[[A Clockwork Origin]]". It is also possible that [[Scruffy]] lives at the Planet Express Headquarters, since it is shown that he has a bed in "[[The Prisoner of Benda]]", but it could also just be for resting. [[Dr. John A. Zoidberg|Dr. Zoidberg]] lives in [[Zoidberg's home|a dumpster]] just outside the headquarters.


=== Lobby ===
=== Lobby ===

Revision as of 12:37, 22 July 2011

Planet Express headquarters
Planet Express Exterior 2.jpg
LocationWest 57th Street and, most likely, Henry Hudson Parkway, Manhattan, New New York, United States of America, Earth, Sol System, Universe Γ
First appearance"Space Pilot 3000" (1ACV01)
Episode

The Planet Express headquarters is located on the west side of Manhattan on 57th Street in New New York. The building includes a tower and a hangar, as well as a seaside facility. The tower is directly connected to the rooms, and rooms such as the conference room and Farnsworth's laboratory have a clear view of the hangar behind it. The building is also home to the Professor and his clone.

At the top of the tower is the large, round room in which inventions like the Smell-O-Scope are kept, but it can also be extracted entirely from the building through a cord to perform tasks such as shooting Diamondium at enemies. There also seems to be a lift from the top of the tower to the bottom of the complex. Below the headquarters is a limestone cavern, where Professor Farnsworth on occasion uses the elements of the Earth itself to clone things.

When exactly the building was constructed remains unknown, but it is safe to suggest it was before 2999, when Fry, Bender and Leela arrived.

Interior

A derived floor plan of the Planet Express building from the game. This is the most consistent placement of the rooms. In the game version, there is no room from the other side of the employee lounge.

There are many rooms in the Planet Express headquarters, and some rooms also change position whenever the writers need it. And some rooms are only shown once or twice, purely for the purpose of a scene.

Hangar

The largest and most important room and the heart of the operation of Planet Express, in here, the Planet Express ship is kept, which requires no lane to take off, although, there is an option for angling the floor up to assist in a take off of the ship. The hangar has direct access to the conference room and Farnsworth's laboratory.

Conference room

The crew gathered at the conference table.

The conference room consists of the conference table, where all meetings at the company are held. The conference room also includes a kitchen from the opposite side of the hangar, as well as a chemical shower. There is also a big monitor, where videos are often shown, especially educational films.

The conference room overlooks the hangar as well connecting with the employee lounge.

The Chamber of Understanding

The Chamber of Understanding is a dome where the Professor spends his time trying to understand things. It comes down from the ceiling and doesn't require turning any switch to be activated.

Farnsworth's laboratory

Professor's lab

Underneath the conference room is Farnsworth's laboratory. In here, Farnsworth spends most of his time working on his many inventions.

Bedrooms

While the rest of their crew live in their own apartments, houses and dumpsters, the Professor and his clone Cubert live at the Planet Express Headquarters permanently. The Professor's bedroom is first seen in "The Lesser of Two Evils", and later again in Bender's Game. Cubert's bedroom was first seen in "A Clockwork Origin". It is also possible that Scruffy lives at the Planet Express Headquarters, since it is shown that he has a bed in "The Prisoner of Benda", but it could also just be for resting. Dr. Zoidberg lives in a dumpster just outside the headquarters.

Lobby

Just inside the front door is the lobby. It is only really used when they are greeting new people. Its door includes intuitive features such as "slam!".

Employee lounge

This article is about the place. For other uses, see Planet Express employee lounge (disambiguation).

The favourite room by the company's employees, where they spend most of the time watching television and hanging out. Besides a TV, there is a coffee table as well as a sofa near the window. At the other end of the room is a dining table and some chairs.

While the employee lounge leads to the conference room on one side, the other door seems to lead to whatever the writers find appropriate; the toilet, the kitchen, the hallway, the hangar and much more.

Hermes' office

Hermes Conrad, being the company's bureaucrat, has his own office, which he keeps tidy for the mandatory inspections that occur now and then. Beside a table, it includes a tube connected to the Central Bureaucracy, a disintegrator and stamp devices of all kinds.

Dr Zoidberg's office

An early production drawing of Dr. Zoidberg's lab.

The staff doctor of the company, Dr. Zoidberg has his own office as well, though, Dr. Zoidberg is unfortunately not that knowledgeable of humans, so his office seems to be somewhat strangely furnished, with a diagram of a human upside down. His office also seems to have a depot for the company attached at the back.

Accusing parlour

A room only visited twice, wherein a member of the company can describe a certain crime which have been under way at the company, and finally reveal the culprit. The accusing parlour is designed in a dark early 1920s style, reminiscing much like housing in Sherlock Homes' time. With a grandfather clock, bookshelves and of course, big furniture.

Exterior

Message-box warning.png
This article is in need of an update.
Editors are encouraged to update and expand the article.
The Angry Dome

Angry Dome

An exterior dome where the Professor goes when he is angry (4ACV01).

Location

The location of the headquarters as seen on Mom's satellite image (BG).

In Bender's Game we learnt the exact location of the Planet Express headquarters, when Mom zooms in on it on a satellite image. David X. Cohen mentions on the commentary of the film that they intended for the location of the building to be on West 57th Street, Manhattan, New New York. Because of its location next to the Hudson River, the intersecting street is most likely Henry Hudson Parkway, however, its futuristic incarnation is a much narrower road than Henry Hudson Parkway in the present day. Another possible location is the FedEx building on 49th Street.

Neighbours

There is a lesbian coven next door (3ACV21), and a Pottery Barn across the street (2ACV14). Fry and Leela has also been seen visiting a café directly across the street (3ACV02), and in the commentary, the staff mentioned that it's a pity they don't visit it more often.

Alternate appearances/modifications

Image gallery

Additional Info

Appearances

The Planet Express headquarters, along with the company, appears in every episode, comic or film of Futurama as well as the game. This list covers episodes that either feature an alternative version of the headquarters, that reveal new information of the headquarters, or when the headquarters play a major role in the story.